Baked desserts now keep the rarity of the fish they were made from, with a rank-scaled chance for a Rare-sourced treat to turn out Legendary.
v1.0.342
7/28/2026 at 12:00 PM
The Inventory page's class rank cards are now clickable, showing a progress bar toward your next rank. Also fixed hunted creatures missing their rarity badge on Recent Catches.
v1.0.341
7/27/2026 at 2:10 AM
The active boss's creature number now shows up wherever it's needed on the admin panel and stream overlay.
v1.0.340
7/27/2026 at 2:00 AM
Fixed !sub status not surfacing the active boss's creature number and HP, making it hard to find once its spawn message had scrolled by.
v1.0.339
7/27/2026 at 1:45 AM
New broadcaster command !sub spawnchest summons a guardian creature protecting a locked treasure chest full of raw materials for the crew.
v1.0.338
7/27/2026 at 1:30 AM
!sub scan now also reports baseline hunt odds for every class, not just your own, so the crew can quickly tell who has the best shot at a creature.
v1.0.337
7/27/2026 at 1:15 AM
Fixed admin mission-target edits not actually taking effect on a voyage that had already departed.
v1.0.336
7/27/2026 at 1:00 AM
The live voyage status panel now links straight to the full voyage log while the voyage is still boarding or underway.
!sub rate now also has a chance at bonus Action Points, matching !sub listen.
v1.0.334
7/27/2026 at 12:30 AM
!sub steer now also accepts "up" and "down" as shortcuts for shallower and deeper.
v1.0.333
7/27/2026 at 12:15 AM
The on-stream voyage HUD now shows the active deep-sea boss and the most recently spawned roaming creature, with images and stats.
v1.0.332
7/27/2026
New broadcaster command !sub crewbonus lets the streamer hand out a flat AP, BSP, or SP bonus to every crew member currently aboard.
v1.0.331
7/26/2026 at 8:00 PM
Super Skip Line assignment commands are now broadcaster-only rather than open to mods.
v1.0.330
7/26/2026 at 7:45 PM
New !reset superskipline command clears and optionally reassigns Super Skip Line in one step, instead of needing to remember and undo prior assignments.
v1.0.329
7/26/2026 at 7:30 PM
New "Super Skip Line" stream alert — the broadcaster can assign specific viewers a one-time redemption that fires a special alert.
v1.0.328
7/26/2026 at 7:00 PM
Fixed a bug that briefly broke public Submariner pages, including OBS overlays and the Auction House browse page.
v1.0.327
7/26/2026 at 6:45 PM
The How To Play command reference now shows what each command costs — Free, or a mix of Action Points/Bonus SP/SP.
New crew commands: !sub timeout for broadcasters to silence a disruptive user, and !sub +/- for the crew to upvote or downvote each other with a new !sub performance leaderboard.
v1.0.323
7/26/2026 at 5:15 PM
Fixed unclickable navigation links on the per-ocean Submariner map pages.
The Ocean Map is now a world overview linking out to 5 separate ocean maps (Pacific, Atlantic, Indian, Southern, Arctic), each with its own voyage history.
Behind-the-scenes server performance tuning — nothing changed for you.
v1.0.318
7/26/2026 at 2:45 PM
Weapons like the Rusty Cutlass and Loaded Cannon are now genuinely Military-only, and got their own Weapon category in the Store.
v1.0.317
7/26/2026 at 2:30 PM
New Navigation-only command !sub vibe gives boss fights a chance to pacify the guardian and give the crew a breather to repair and heal.
v1.0.316
7/26/2026 at 2:15 PM
New Military weapon items, Rusty Cutlass and Loaded Cannon, boost your damage on your next hit against an active boss.
v1.0.315
7/26/2026 at 2:00 PM
Fixed several spots where voyage data wasn't being read correctly behind the scenes, including one that could have granted unlimited treasure chest guesses.
v1.0.314
7/26/2026 at 1:45 PM
Fixed Voyage Theme narrative lines always reading back as empty on the admin side.
v1.0.313
7/26/2026 at 1:30 PM
Expanded the Pirate voyage theme's story beats from 6 to 14 lines, for a lot more variety in how a voyage's intro unfolds.
v1.0.312
7/26/2026 at 1:15 PM
Voyage story beats are no longer identical every time — each themed voyage now randomly samples its intro from a bigger pool of lines.
v1.0.311
7/26/2026 at 1:00 PM
Fixed the Pirate voyage theme showing zero story lines due to a seeding bug — its intro sequence is restored.
v1.0.310
7/26/2026 at 12:30 PM
New !sub bioheal command lets Science draw emergency hull repair straight from a boss mid-fight, when banked materials are running short.
v1.0.309
7/26/2026 at 12:15 PM
Internal tooling improvements for the team.
v1.0.308
7/26/2026 at 12:00 PM
Deep-sea boss fights no longer end on the first lucky hit — bosses now take real chunks of damage over multiple hunts, with everyone who lands a hit sharing in the final payout.
v1.0.307
7/26/2026 at 11:50 AM
Behind-the-scenes maintenance — nothing changed for you.
v1.0.306
7/26/2026 at 11:40 AM
Fixed a bug that let free Starter Aquarium/Storage units be bought more than once.
v1.0.305
7/26/2026 at 11:30 AM
Fixed Storage Lockers being invisible on the public Store page even though they were active in admin.
v1.0.304
7/26/2026 at 11:15 AM
Fixed Storage Lockers not showing up on the public Store page at all.
v1.0.303
7/26/2026 at 11:00 AM
Trimmed the Store's wall of text on Tanks and Storage Lockers down to short, scannable lines, with the full details tucked into the info panel.
v1.0.302
7/26/2026 at 10:50 AM
Closed a Storage Locker loophole that let players dodge their monthly bill by emptying storage right before renewal. Also added a free, no-penalty way to cancel a paid locker any time it's empty.
v1.0.301
7/26/2026 at 10:40 AM
Fixed Storage Locker billing so a new rental correctly charges its first month up front like any other purchase.
v1.0.300
7/26/2026 at 10:30 AM
Storage Lockers are now a monthly SawPoints rental instead of a one-time buy — renting itself is free, and you're only billed in months your storage is actually holding overflow fish.
v1.0.299
7/26/2026 at 10:00 AM
New Storage Locker tiers give you a real hard cap on how many fish you can own, separate from your swimming tank capacity.
v1.0.298
7/26/2026 at 9:30 AM
Fixed Aquarium tank capacity incorrectly blocking bidding and buying — it's only ever meant to limit how many fish can be actively swimming and fed at once.
v1.0.297
7/26/2026 at 9:15 AM
Internal tooling improvements for the team.
v1.0.296
7/26/2026 at 9:00 AM
New Aquarium Tanks in the Store let you grow your fish capacity, and a new Admiral Level prestige system rewards top-ranked players with even more room.
v1.0.295
7/25/2026 at 10:35 AM
Cleaned up Submariner page navigation and added short explainer descriptions to the info panel on every page.