New "Game Warden": if an account goes a full year with zero gameplay, its rarest fish auto-sell back for full SawPoints instead of just sitting untouched — any activity resets the clock, and you'll see a warning well before it happens.
v1.0.262
7/24/2026 at 4:30 AM
The freeze that locks a grown-into-rarity fish out of the Auction House now lifts automatically once every copy has been sold back, instead of staying locked forever.
v1.0.261
7/24/2026 at 4:00 AM
Closed a gap that let a common fish leveled up to Rare/Legendary/Mythic dodge the Auction House's usual 1-of-1 exclusivity rule.
v1.0.260
7/24/2026 at 3:30 AM
Attaching a creature as a component now pays XP scaled to its rarity instead of a flat amount, and unattached hunted creatures can now also restock the Auction House.
v1.0.259
7/24/2026 at 3:00 AM
Reacting to or rating a song now has a chance to earn a random Aquarium fish bonus XP — and the whole leveling curve was retuned so that bonus is a genuine accelerant instead of trivializing the grind.
v1.0.258
7/24/2026 at 2:30 AM
Retuned the fish leveling curve so a fish takes roughly a year to hit level 100 on the best food and a perfect feed streak, with rank-based bonuses to speed things up.
v1.0.257
7/24/2026 at 2:00 AM
Fish in your Aquarium tank now visibly grow bigger as they level up into higher rarity tiers.
v1.0.256
7/24/2026 at 1:30 AM
Switching baits mid-use no longer throws away unused charges — leftover charges now carry forward onto the new bait.
v1.0.255
7/24/2026 at 1:00 AM
New Fish Store! Buy bait and food, feed and level up your Aquarium fish over time, and watch them promote in rarity as they grow.
v1.0.254
7/24/2026
Fish Catalog entries can now be tied to a voyage theme, so a theme's fish feel more common and coherent during that themed voyage.
v1.0.253
7/23/2026 at 3:30 AM
The Auction House now uses true proxy bidding — enter your real max privately, and you'll only ever pay just above the next-highest bid, never your full ceiling.