Built out Slotober Slot #4 of 6 behind the scenes.
v1.0.911
9/22/2026 at 1:14 AM
The Slotober banner on the Fish Dock Casino page got a glow-up -- animated, with a live countdown to the first reveal.
v1.0.910
9/22/2026 at 12:47 AM
Tightened up site search and the sitemap so Slotober slots stay a surprise until their reveal date.
v1.0.909
9/22/2026 at 12:36 AM
Built out Slotober Slot #3 of 6 behind the scenes, ahead of its October reveal.
v1.0.908
9/21/2026 at 4:27 PM
Built out Slotober Slot #2 of 6 behind the scenes, ahead of its October reveal.
v1.0.907
9/21/2026 at 3:02 PM
Built out Slotober Slot #1 of 6 behind the scenes, ahead of its October reveal.
v1.0.897
9/21/2026 at 3:47 AM
A third slot machine just opened at Fish Dock Casino: Submariner: Deep Blue. Five reels, ten paylines, and three mystery bonuses -- Reef Rush free spins, Sunken Treasure picks, and the Pearl of the Deep prize wheel. Unlocked at Casino level 10, wagers real SP.
v1.0.896
9/20/2026 at 9:25 AM
Updated the promo video at the top of the home page with a fresh clip.
v1.0.895
9/19/2026 at 7:52 AM
Fixed fusion fish Power Slots: a 2-power-slot fish now grants two genuinely different perks instead of one perk doubled. Each class has its own pair (e.g. Military: Hunt Win Chance + Boss Crit Chance), all tunable separately for admins.
v1.0.894
9/19/2026 at 7:04 AM
While you're boarded on the Submariner voyage, playing TD Dice, Music Slots, Lyrics Poker, or Predictions now also builds progress toward your Fish Dock Casino Player's Card -- a second, faster path toward Fish Dock Casino VIP. Both reward card pages explain how it works and show your live boarded status.
v1.0.893
9/19/2026 at 6:50 AM
Follow-up fix: the Fish Dock Casino admin panel still showed old wording ("lifetime wagered", "top 2 tiers") from before last update's rolling-365-day tier rework, and had no way to change which tier grants VIP without editing the database directly. Both fixed.
v1.0.892
9/19/2026 at 6:47 AM
Fish Dock Casino Player's Card overhaul: added more tiers (Sandbar up through Mythic Depths), tier progress now tracks your last 365 days of play instead of all-time, and your highest tier is protected for a full year so you have time to requalify before it drops. VIP Services now starts at the Kraken tier (250,000 SP wagered in a rolling year) and comes with a new perk: VIP players can bet up to 5x the normal max bet on Space Keno and Slots.
v1.0.891
9/19/2026 at 6:38 AM
Fixed a bug in the Casino Slots (both Classic Reels and Your Aquarium) where a WILD symbol landing before a matching symbol wasn't being counted, so some wins involving a wild -- like a wild next to a Plum -- paid out less than they should have, or missed entirely. Also fixed the Jackpot symbol occasionally showing the word "undefined" instead of its label.
v1.0.890
9/18/2026 at 5:30 PM
Backend fix to Recording Studio's Mureka fallback path -- no visible change.
v1.0.889
9/18/2026 at 5:26 PM
Fixed Mureka 9.5 in Recording Studio silently turning itself back off after being enabled.
v1.0.888
9/18/2026 at 5:05 PM
A freshly created creature's Sea Life page now says "not yet discovered" instead of looking like a broken link, until someone actually catches it.
v1.0.887
9/18/2026 at 4:59 PM
Fixed your new creature swimming backwards on its reveal page.
v1.0.886
9/18/2026 at 4:52 PM
Creating a creature with "Create It For Me" now takes you to its own page that shows it swimming once it's ready, instead of a quiet wait on the submit form.
v1.0.885
9/18/2026 at 4:07 PM
Admin: new OpenAI Usage page tracks every AI art generation across the site -- who made it, what they asked for, and whether it succeeded.
v1.0.884
9/18/2026 at 3:59 PM
Admin: Creature Submissions now link straight to editing the exact species/fish row an approved submission created, instead of it getting buried in the full catalog.
v1.0.883
9/18/2026 at 3:48 PM
Admin: Creature Submission review page can now correct a pending submission's type (species/fish/item) before approving it.
v1.0.882
9/18/2026 at 3:38 PM
Workshop now shows real pictures for owned materials and recipe ingredients instead of text-only names.
v1.0.881
9/18/2026 at 1:43 PM
Admin: Voyage Themes now shows separate Fish and Material catalog counts per theme, not one combined count.
v1.0.880
9/17/2026 at 12:00 AM
Moved the Halloween teaser pumpkin patch off the road onto the grass, and its sign is now readable from every angle.
v1.0.879
9/16/2026 at 11:50 PM
A small pumpkin patch with a "Coming October 1, 2026!" sign has sprouted up across the road from Fish Dock Casino in the Buildings plaza.
v1.0.878
9/16/2026 at 11:39 PM
Admin: Patch Sim now has a dusk sky, a small farm scene to the right, and a tilled-dirt ground texture.
v1.0.875
9/16/2026 at 10:57 PM
Admin: Patch Sim now uses Riffjaw Shredfin as a custom cursor to rock open pumpkins with a guitar strum, and fish prizes now swim up out of the pumpkin growing huge and flashing.
v1.0.873
9/16/2026 at 10:38 PM
Admin: rebuilt the Halloween Patch Sim as a full 3D Three.js scene with giant clickable pumpkins that physically smash open with particles, light flashes, and sound.
v1.0.871
9/16/2026 at 9:32 PM
Admin: added a Halloween Pumpkin Patch simulator for testing prize odds/UI without touching real player data.
v1.0.870
9/16/2026 at 8:16 PM
Admin: cleaned up the RobertaKeys Bot Activity panel layout and fixed her post drill-down to show newest posts first.
v1.0.869
9/16/2026 at 7:28 PM
Admin: RobertaKeys posts are now excluded from the main Discord Activity Log by default (her own panel already covers her), and her panel now filters out duplicate/resent messages so it only counts fresh posts.
v1.0.868
9/16/2026 at 7:24 PM
Admin: added a dedicated RobertaKeys Bot Activity panel on the Discord Activity page (total posts, by channel, by day with a clickable post list).
v1.0.867
9/16/2026 at 6:57 PM
Admin: fixed a 503 when searching Discord activity by username, fixed the search box rendering as all-caps, and added a per-day post count breakdown for a searched member.
v1.0.866
9/16/2026 at 4:50 AM
Admin: Sawpoints economy graphs now also show BSP issued/spent/net alongside regular SP.
v1.0.865
9/16/2026 at 3:57 AM
Admin: added weekly/monthly Sawpoints economy line graphs (SP issued, spent, and net) going back up to a year.
v1.0.864
9/16/2026 at 3:57 AM
Building level-up times now climb more gradually, reaching the 3-year cap at level 25 instead of 12. Also: past level 5, no single building can out-level the rest of your buildings by more than 1 level (Fish Dock Casino is exempt).
v1.0.863
9/16/2026 at 3:34 AM
The 1/5/10/15-minute Speedup Cubes are now buyable in the Store with SP -- bigger cubes stay win-only.
v1.0.862
9/16/2026 at 3:28 AM
Added 4 new small Speedup Cube tiers (1/5/10/15 min). Also: how many cubes you can stack on one build at once now scales with your Character Level.
v1.0.861
9/16/2026 at 3:19 AM
New: Speedup Cubes! 10 rarity tiers (30 min to 30 days) that instantly shave time off any building or Creature Lab build. Win them from the Daily Wheel, Halloween Pumpkin Smash, Treasure Chests, and boss fights.
v1.0.860
9/16/2026 at 2:53 AM
Rebalanced the Species Generation daily limit so Laboratory level and Science rank scale together fairly -- Lab used to outpace Science by a huge margin at low levels.
v1.0.859
9/16/2026 at 2:49 AM
Fixed My Submissions showing a Generate Art option on submissions that already had real uploaded art.
v1.0.858
9/16/2026 at 1:39 AM
Character Portrait: set a new one (generate or upload) up to 3 times per 90 days, and every portrait you set is now saved so you can switch back to it for free or destroy it -- no more losing your old look.