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Everything we've shipped for AI Kills Band, in plain English
621
Updates Shipped
246
Updates This Month
621
Updates This Year
121
Songs Released
42
Pages On The Site
22
Playable Games
v1.0.440
New Buy BSP page lets you purchase Bonus SawPoints directly. Also fixed Cosmetics Inventory capacity and made bait/weapons stack much better in your Main Inventory.
Buy BSP →
v1.0.441
Corrected the Buy BSP page's tier amounts, which had been listed roughly 10x too high.
Buy BSP →
v1.0.442
Bonus SP (BSP) is now shown in a consistent purple color everywhere it appears across the site.
v1.0.443
Store purchase confirmations now clearly show what was actually charged — BSP, SP, or a mix — and your Inventory page now lists every occupied slot. Plus a new on/off switch for your Aquarium Light.
Visit Inventory →
v1.0.377
Spec Points are now earned per fish level instead of a confusing fractional XP rate — a much simpler number to track.
Visit Inventory →
v1.0.378
Retuned how many Spec Points a fish's level is worth, so the endgame grind stretches out closer to where it's meant to be challenging.
v1.0.379
Retuned when a fish becomes eligible for Mythic rarity so it lines up better with finishing your spec tree.
v1.0.380
Tidied up the ordering and contrast of the class cards on the Inventory page for easier reading.
Visit Inventory →
v1.0.381
New minigame: Fishout — a Breakout-style game where one of your Aquarium fish becomes the paddle. One free game a day, plus a leaderboard for bragging rights.
Play Fishout →
v1.0.382
Fishout's daily XP cap now grows with the played fish's own class rank, so higher-ranked players get more out of it without turning it into a primary grind.
Play Fishout →
v1.0.383
Fishout now has real sound effects with a mute toggle, and your Aquarium fish cards clearly flag when today's free game is still available.
Play Fishout →
v1.0.384
The Play Fishout button on your Aquarium fish cards now always shows whether your next game is free or costs SP.
Visit Your Aquarium →
v1.0.385
Fixed the Aquarium's Sell Back button occasionally clipping longer SP amounts.
Visit Your Aquarium →
v1.0.386
Fishout now pauses on a satisfying flash and XP count-up whenever you clear a level, plus the background now cycles through several tones for variety.
Play Fishout →
v1.0.387
New Aquarium Cleanliness system — a neglected tank gets murkier over time and cuts into your feeding XP, with a live health bar and new Cleaning Supplies in the Store to fix it up.
Visit Your Aquarium →
v1.0.388
Fixed the Chat Commands table squeezing its description column too narrow on a couple of long command entries.
See Commands →
v1.0.389
Cook's !sub bake now has a rank-based chance to also mint a bonus copy of the source fish straight into the Auction House for someone else to win, on top of your dessert payout.
v1.0.390
Corrected a stale command count on the How To Play page's Command Reference table.
How To Play →
v1.0.391
Aquarium Cleaning Supplies now have to actually match your tank size — the Clean Tank menu only offers packs that will really work, with a note on what to buy if yours are too small.
Visit Your Aquarium →
v1.0.392
Two new minigame prototypes for playtesting: Reef Match, a cascading match-3, and Current Rush, a Flappy-Bird-style dodger. Not yet tied into the wider economy.
v1.0.393
Reef Match is now connected to the real economy — buy Access from the Store to play with your own Aquarium fish and earn real XP, or keep playing free in practice mode.
Play Reef Match →
v1.0.394
Reef Match's free demo is now a 2-level teaser that ends with an invite to unlock the full game, instead of playing on forever.
Play Reef Match →
v1.0.395
Current Rush is now hooked into the real economy just like Reef Match — a free demo for anyone, and real XP with your own fish once you unlock full Access.
Play Current Rush →
v1.0.396
The Aquarium tank now has a day/night lighting cycle tied to your own local clock, for a real sense of time passing while you're away.
Visit Your Aquarium →
v1.0.397
The Minigames hub is now called Fishcade, with its own dedicated page and easier access to the demo modes for Reef Match and Current Rush.
Visit Fishcade →
v1.0.398
New Buildings page! Level up 5 buildings — House, Store, Auction House, Fishcade, and Laboratory — over real time to unlock discounts, extra capacity, and free minigame plays.
Visit Buildings →
v1.0.399
Remapped which class each Submariner building is tied to, tuning House, Auction House, and Fishcade's class assignments.
Visit Buildings →
v1.0.400
Swapped which class ties to House and Fishcade — House is now Navigation, Fishcade is now Military.
Visit Buildings →
v1.0.401
Buildings under construction now show a live gold progress bar filling in alongside the countdown timer.
Visit Buildings →
v1.0.402
Your Aquarium tank now shows a Morning/Afternoon/Evening/Night label that updates live with the day/night lighting.
Visit Your Aquarium →
v1.0.403
Reworked what the House building actually does — it now expands your Display Case room for owned items instead of your Aquarium's fish capacity.
Visit Buildings →
v1.0.404
Sea Life is now split into three focused pages — Exotic Creatures, Fish, and Materials — each linking to the others. Also refined how the House's Display Case counts item slots.
Browse Sea Life →
v1.0.405
Fixed the Exotic Creatures / Fish / Materials tab strip on the Sea Life page, which had gone invisible.
Browse Sea Life →
v1.0.406
New minigame: FishSnake — roam a grid eating smaller fish to grow your tail, but don't bite your own tail or hit a wall. Unlocks at House level 1; still in private testing for now.
v1.0.407
Internal tooling improvements for the team.
v1.0.408
FishSnake is now fully open to everyone — no more admin-only restriction, just unlock it with Fishcade building level 1.
Play FishSnake →
v1.0.409
The FishSnake card on the Fishcade hub now blurs out entirely while it's locked, so you can't peek at what the game is until you've actually unlocked it.
Visit Fishcade →
v1.0.410
New game in testing: Fishotron, a fast twin-stick arcade shooter. Admin-only for now while it's tuned up.
v1.0.411
Fixed a Fishotron page crash that was stopping it from loading at all.
Play Fishotron →
v1.0.412
Fishotron's scoring and wave patterns got a full rework — rescues now score more the more you chain them, and wave-clear moments get a flashy color-wipe celebration.
Play Fishotron →
v1.0.413
Fixed a Fishotron bug where touching a hook ended your run instantly instead of just costing a life. Also added a bonus extra life at high scores and bigger explosion effects.
Play Fishotron →
v1.0.414
Fishotron's lives now show as a row of your own fish icon, and dying for good now plays a dramatic explosion sequence before the game-over screen.
Play Fishotron →
v1.0.415
Fishotron got a big polish pass: dramatic explosion sequences on every life lost, lives now shown as your own fish icons, giant particle bursts on tough kills, and a new Brain enemy that turns rescued people into attackers.
Play Fishotron →
v1.0.416
Fishotron's Brain enemy now shows up starting at wave 5 instead of wave 10, for an earlier challenge.
Play Fishotron →
v1.0.417
Fishotron is now a real Fishcade minigame — unlocked once your building reaches level 1, purchasable for a one-time fee, and it now has its own leaderboard.
Play Fishotron →
v1.0.418
Cleaned up Submariner's navigation with dropdown menus, grouping related pages like Aquarium/Submit Creature and Inventory/Buildings together, plus a new Games dropdown pointing to Fishcade.
Visit Submariner →
v1.0.363
Internal tooling improvements for the team.
v1.0.364
Stream alerts can now have multiple images or videos attached, with one picked at random each time they fire — more variety on screen.
v1.0.365
New Class Slots system: every player gets 5 permanent slots, one per class, to hold an owned fish and start earning spec-tree points by feeding it.
Visit Inventory →
v1.0.366
Behind-the-scenes maintenance — nothing changed for you.