AI Kills AI Kills
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Everything we've shipped for AI Kills Band, in plain English
629
Updates Shipped
254
Updates This Month
629
Updates This Year
121
Songs Released
42
Pages On The Site
22
Playable Games
v1.0.180
New Ocean Regions — flavorful named ocean locations (Mariana Trench, Coral Triangle, and more) a voyage can be set in, each with its own tile on a new public map.
See the Map →
v1.0.179
Internal tooling improvements for the team.
v1.0.178
Internal tooling improvements for the team.
v1.0.177
Internal tooling improvements for the team.
v1.0.176
The Auction House now shows a live-now banner linking to the stream whenever a voyage is boarding or underway, so you know exactly when to hop in.
Visit the Auction House →
v1.0.175
Bidding and buying now pause while a voyage is underway (browsing stays open), and you can now bid and buy directly on the Auction House page, not just in chat.
Visit the Auction House →
v1.0.174
New between-voyage Auction House! Bid on salvaged fish and materials with chat commands — win a Rare or Legendary item and it's permanently, exclusively yours.
Visit the Auction House →
v1.0.173
Internal tooling improvements for the team.
v1.0.172
Internal tooling improvements for the team.
v1.0.171
New on-stream overlay shows the current roaming creature threat and your crew's most recent catch, updating live as the voyage unfolds.
v1.0.170
Internal tooling improvements for the team.
v1.0.169
New Sub Overlay for the stream — shows the submarine taking on a red damage tint as hull integrity drops, plus real-time depart/return/explosion video moments.
v1.0.168
Internal tooling improvements for the team.
v1.0.167
Internal tooling improvements for the team.
v1.0.166
New Navigation-only command !sub map banks 'safe passage' charges that soften hull damage from risky deep-water hunts.
v1.0.165
Layout tweak to the Submariner how-to-play page giving Historian and Cook more breathing room.
How To Play →
v1.0.164
New 5th profession: Cook! Join as Cook when boarding to consume held fish into crew-wide Action Points, or bake your best fish into a valuable dessert.
How To Play →
v1.0.163
Layout tweak folding the Ranks note into the class card grid on the how-to-play page.
How To Play →
v1.0.162
Internal tooling improvements for the team.
v1.0.161
Internal tooling improvements for the team.
v1.0.160
Internal tooling improvements for the team.
v1.0.159
New 4th profession: Historian! Chronicle voyage events, write up crew moments, and rate the current song — all free actions with their own slow but steady progression.
How To Play →
v1.0.158
Added three new top-tier ranks above Chief — Master Chief, Commander, and Admiral — each with bigger hunt bonuses and boarding discounts.
How To Play →
v1.0.157
Internal tooling improvements for the team.
v1.0.156
Big Submariner economy tune-up: deeper spawns are worth more but riskier, hunts now have crit and fumble chances for swingier moments, rank perks give real hunt bonuses, and first-ever catches pay a discovery bounty.
How To Play →
v1.0.155
!sub fish now draws from real weighted rarity odds, so Rare and Legendary catches are actually rare instead of as common as everything else.
v1.0.154
Internal tooling improvements for the team.
v1.0.153
Internal tooling improvements for the team.
v1.0.152
Hunting a creature that matches your crew class now gives a real win-chance bonus, and tougher wins pay out extra bonus Action Points.
v1.0.151
Internal tooling improvements for the team.
v1.0.150
A creature's HP now genuinely affects your hunt odds, and !sub scan reports those odds up front so you can make an informed call before engaging.
v1.0.149
Discovered creatures and fish can now show a longer lore description on the public Sea Life bestiary.
Browse Sea Life →
v1.0.148
The Sea Life bestiary now hides creatures and fish behind a '?' until your crew has actually encountered them — no more spoilers for what's still undiscovered.
Browse Sea Life →
v1.0.147
Voyages can now have their own lore and flavor text, and a brand-new Sea Life bestiary catalogs every creature and fish in the game.
Browse Sea Life →
v1.0.146
New !sub listen <comment> command lets anyone boarded react to the currently playing song for a chance at bonus Action Points.
v1.0.145
Submariner's public page now shows a live voyage HUD — hull, depth, missions, roaming creatures — plus a voyage log and top-salvagers leaderboard, updating in real time.
Visit Submariner →
v1.0.144
The sub is now a living, persistent vessel — a real hull that carries between voyages, attachable components with passive effects, and dramatic Code Red emergency events the whole crew has to respond to.
How To Play →
v1.0.143
Submariner now has depth zones to steer into, exotic creatures to hunt or scan, and persistent player profiles with class ranks that carry forward.
How To Play →
v1.0.142
Added a credit line for the original concept behind Submariner.
How To Play →
v1.0.141
Improved watch-time accuracy on the Pay It Forward page to reflect real recorded viewing time.
See Pay It Forward →
v1.0.140
Fixed "Time on Channel" figures to reflect real accumulated watch time instead of just the calendar span since you first showed up.
v1.0.139
Internal tooling improvements for the team.
v1.0.138
Internal tooling improvements for the team.
v1.0.137
Internal tooling improvements for the team.
v1.0.136
New public how-to-play guide for Submariner explains boarding, the three professions, and how songs fuel Action Points.
How To Play →
v1.0.135
New Twitch chat game: Submariner! Board a crew, work mission tracks, and let the songs played on stream fuel your voyage — succeed and salvage sells for real SawPoints.
Play Submariner →
v1.0.134
Internal tooling improvements for the team.
v1.0.133
Internal tooling improvements for the team.
v1.0.132
Internal tooling improvements for the team.
v1.0.131
Internal tooling improvements for the team.